Abstract V.05

We are in a point in time where the transformation of interactions shift from a screen-based design methodology to an environment that contains mixed possibilities. In the era of Internet of Things, the interaction sublimates to a level where the users not only operate to achieve tasks but also to generate contents from the process. In the consumer electronic industry, once preferred simplicity design philosophy for a screen-based interaction now output prosaic results when data becomes significant contents. When everyday consumer objects have the ability to connect to the internet, the industry rule changes and human-centered design does not apply. This research and design experiments are my attempt to investigate reciprocal and complementary design philosophies to human-centered design.

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